I've played games in this setting for more than ten years now, as I said, and it struck me recently that as important as Fanin and Dalton are to the world I've created, I've still never worked closely to develop these homes to humans. That's why this article is a guide to the general information about the island of Dalton, which will help me to better understand both the world at large and what my Daltoners are really like.
This is a site where I publish tips for GMing and playing tabletop games, resources for GMs, original one-shots, campaign notes, homebrew details, and much more. There's over 250 guides, games, and articles as well as full campaign recaps and philosophy of gaming, so take a look around and get ready to step up your game!
Showing posts with label dalton. Show all posts
Showing posts with label dalton. Show all posts
Monday, July 18, 2022
A Profile on the Island of Dalton
For over a decade, I have been running games in my homebrew setting. The main seat of my games takes place in Evanoch, a large island continent which is home to the standard D&D races. One twist of my world is that humans are not native to Evanoch--rather, there are two direct lines of humans with distinct cultures who come from different island nations. One, the home of peaceful nature-loving humans, is called Fanin; the other, the home of militant imperialistic humans, is called Dalton.
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